Sunday, September 11, 2016

I'm Back!

I apologize for the very long hiatus, I don't really have an excuse I just never really used this blog that much. I also apologize for the sudden change in post format, I was copying the format of a blog I had found and which I appreciated, with mixed results.

I've also started a game since last I posted! Technically I've started two, but the second game hasn't actually had a first session yet. The first game is set in my World With No Name Setting, which I will be posting about more in following posts, including session recaps that I will probably post the first of tomorrow. The World With No Name is a weird and wacky fantasy setting, with no humans and lots of monstrous playable races all set in a world mutated and ravaged by a history of weird people and weird magic, just on the cusp of a new industrial age (though still mostly pre-industrial). I've tried to do the ol Jeff Rients 20 Questions thing, applying it to the entire world that my setting is set in, but that just doesn't work. Instead, since I now have a much smaller scope game set in a specific part of the setting with specific characters, I can actually answer them, which I will do below!

THE JRIENTS 20 QUESTIONS: WORLD WITH NO NAME EDITION

  1. What's the deal with my cleric's religion?
    1. Well technically since I tend to use a classless system with this game I don't really have clerics, this question doesn't apply directly but I still have religions and I still have people who get mechanical benefits from religion so. The most prominent religion in the region is The Concordance Of Ahjax, a very exaggerated pseudo-catholic religion. The other big religion is The Pantheon Of Friends, a very nice chaos pantheon. Of course there's lots of other religions too, but those are the main ones in this region.
  2. Where can we go to buy standard equipment?
    1. The general store in Chamlet that's run by Kolya Skonoff the Bearded Dragon probably has what you are looking for, unless its weapons. Then you gotta go to the blacksmith in Chamlet, Didja Steelteef the Crocwoman. There's also definitely some stores in the other towns of the region.
  3. Where can we go to get platemail custom fitted for this monster I just befriended?
    1. Well most likely one or more of the players will be more monstrous and will require special armor, but Didja will definitely make that armor for you, for a price.
  4. Who is the mightiest wizard in the land?
    1. Ushitel the Teacher taught pretty much every single wacky wizard in the region, and they will all listen to her whenever she tells them to do something, no matter how powerful or insane they might seem. Wizards from other regions won't care about her, but that kind of influence sure is mighty.
  5. Who is the greatest warrior in the land?
    1. Anastasia Voin probably was back when she killed that dragon just to the south, but she's an old lady now and there's probably some bounty hunter that claims to have one upped her by now.
  6. Who is the richest person in the land?
    1. The Queen of Zerbia is probably the richest person in the region, if it isn't some merchant in Skajev. However, that's just in this region, there are definitely richer queens and merchants in other lands, even in the Draugr empire just to the north.
  7. Where can we go to get some magical healing?
    1. You can't. The closest you are gonna get is some experimental device made by one of Ushitel's apprentices or a mysterious meat from Jenny the Butcher in Chamlet, but otherwise you are just either gonna have to deal with it yourself, get a spellcaster in your party to do it, or go to a normal doctor. Magic stuff is probably gonna make you grow tumors anyways.
  8. Where can we go to get cures for the following conditions: poison, disease, curse, level drain, lycanthropy, polymorph, alignment change, death, undeath?
    1. Doctor Bezumiye of Skajev claims to be able to cure anything, even death, but expect a couple extra special organs or some organs taken away if you go to his hospital. Undeath isn't really considered a bad thing in this setting (two of the starting playable races are undead), and there aren't any levels or alignments to drain or change.
  9. Is there a magic guild my MU belongs to or that I can join to get new spells?
    1. There is the aforementioned Ushitel the Teacher, who will most definitely take in students and teach them new magic in between sessions.
  10. Where can I find an alchemist, sage, or other expert NPC?
    1. Ushitel and Didja of Chamlet will be able to answer questions about magic and clockwork respectively, and Doctor Bezumiye can answer those questions of a more medical nature, but in general there will definitely be an NPC somewhere that can answer your question, whether they are in a fancy laboratory in Skajev or they are just some wild hermit in the hills.
  11. Where can I hire mercenaries?
    1. There are plenty of hiring houses for more unsavory and violent types in Skajev and Soyim, plus there are always the more fanciful and boastful bounty hunters that you can hire if you can shell out the extra cash.
  12. Is there any place on the map where swords are illegal, magic is outlawed or any other notable hassles from Johnny Law?
    1. To get into Zerbia (a nation to the north), and thus also the city of Skajev, you have to get a passport, but other than that and the more mundane laws of that nation, there aren't many in this region.
  13. Which way to the nearest tavern?
    1. There's one in Chamlet, and there's bound to be one on every street corner in Soyim. Plus there's the Phantom Inn which can be found at crossroads at night, filled with spectres drinking their fill of ethereal ethyl.
  14. What monsters are terrorizing the countryside sufficiently that if I kill them I will become famous?
    1. There's still a handful of drakes left over from the dragon that Anastasia Voin killed, and some that are still born from the decaying corpse of that creature. There's also lots of roaming wizards, but those aren't necessarily ones you will be famous for killing, more for "defeating"
  15. Are there any wars brewing I could fight?
    1. The constant and chaotic ethnic conflict in the Peninsula could totally use a couple of adventurers to spice things up! However, the Peninsula is a bit outside of the general vicinity the players are in, but not really too far away.
  16. How about gladiatorial arenas complete with hard-won glory and fabulous cash prizes?
    1. The Brawling Pit in the middle of the wilderness is a strange indentation in the ground, where contestants wrestle more and more ridiculously larger and stronger foes, all overseen by a mysterious masked WrestleMaster that everybody assumes you fight last (nobody's gotten there yet). Even if you don't fight the WrestleMaster, you still get some cash. There's also bound to be some brawl rooms in Soyim, what with all the rowdy sailors there.
  17. Are there any secret societies with sinister agendas I could join and/or fight?
    1. Well of course, but they are secret for a reason!
  18. What is there to eat around here?
    1. The general store and butcher in Chamlet always have food, and there's plenty of fancy restaurants and cheap food establishments in Skajev, and plenty of fish-sellers and bakers in Soyim. Plus, if you want to try your hand at bread baking or want to eat raw grain, there's always the Grain Sea (and the creatures living inside of it). Plus, your coins are probably edible
  19. Any legendary lost treasures I could be looking for?
    1. All of the drakes left over by the now dead dragon have little stashes of treasure, and there's all of the fancy niceties lost in the maze-like megadungeon of Franchia just a couple days (maybe a week) worth of travel. 
  20. Where is the nearest dragon or other monster with Type H treasure?
    1. Probably some drake wandering the hills or a corn serpent in the Grain Sea has a lot of treasure, but there's also those mysterious flying skulls that just showed up, maybe those are worth something?

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